Creator's Project: How to See Stuxnet? 'Zero Days' Filmmakers Find an Unlikely Answer in VR

Thank you to Beckett Mufson for his glowing review of Zero Days VR:

I'm floating in cyberspace, and it's beautiful. A tunnel of sleek metallic tubes telescopes before me, criss-crossing into TRON-like circuit board cities that make it clear that I'm inside of a computer. I'm surrounded by information: infographics pulsing red and blue below me, elongated frames of news footage zooming past my eyes, their soundbites echoing in my ears—were I not wearing a virtual reality headset I'd be sure I could reach out and touch data itself. As Zero Days VR progresses, the companion piece to Alex Gibney's documenary about the Stuxnet super virus makes it clear that the serene world I'm drifting through is the battleground for the 21st century, and I'm on the front lines. 

Read the full Creator's Project article here.

Scatter

Scatter is expanding the boundaries of human expression. Our mission is to define the emerging language of volumetric filmmaking. We do this through creating vivid immersive films, inventing volumetric capture tools, and fostering creative community. We're proud to direct and curate quintessential volumetric films and to be the leader in democratizing the means for their creation.